Imagine an escape where hunters summon random units with a Pharaoh. Hunters ,most likely, will not get the same units at the start of a new game. The Runners have to be quick and strategic to survive.
Version 1 of this escape is included in the download.
To install:
1. Extract this file to an empty folder then...
2. Put "Summoner's Escape V1.scx" and "Summoner's Escape V2.scx" in your default folder: "My Documents/My Games/Age of Mythology/Scenario/" or where ever you installed your game.
How to Play:
When hosting:
1. Team has to 4 versus 2.
2. First 4 players(Runners) Team 1 and Kronos
3. Last two players(Hunters) Team 5 and Set
1. The objective of this game is the same as any other escape map. There is a Hunter and a Runner. The Hunter's job is to kill the Runners before time runs out and the Runner's job is to survive.
2. Hunter's have to be Set and Runners have to be Kronos. The Hunters in this game get a Pharaoh, who can summon units like Ape, Crocodile, etc, these summoned units then transform into other useful units.
3. There are many features in this Escape: Mirror Towers can move, Random Events, Random Units for Hunters, and Hunters get different units at the start of a new game.
Map design:
I want to thank RSG_CPL_DarkFire for designed my map.
UPDATES:
UPDATES:
Changed Vortex Godpower to Shifting Sands.
Fixed message saying that it is still BETA.
Fixed the terrain by the pond.
Looped the Runner's Godpowers.
Added a few more triggers.
Totally brand new map design!
Decreased Hunter's Pharaoh's speed and attack.
Added some secrets, that you have to find out.
Added a booter.
Tweaked some triggers.
Increased amount of time hunters get.
If you find any bugs or glitches in this scenario please, contact me at:
punisher91121@yahoo.com or Add me on ESO: ThE_PuNishEr911
Next time use "Update" at Version 1.
You can also change the main title of the article.
Azur (id: Azur_Fire)
Posted on 03/23/09 @ 02:40 PM
I think this is what I just played on eso, and if it is, then the main thing that I dislike is that the hunters can move their pharaohs around, and attack with them. If you really want them to be able to move their pharaohs then you should not have given them 100+ attack...
The_Punisher911 File Author
Posted on 03/23/09 @ 06:26 PM
Okay I will fix that and update it whenever possible.
The_Punisher911 File Author
Posted on 03/27/09 @ 11:15 PM
Can someone please review. I need to know what i need to improve in.