Immortal_Anubite |
Posted on 09/24/09 @ 09:13 PM
Playability: 4
Game was great, I really enjoyed playing it,
what I really thought was cool is that you gave an option to follow ur unit. The gameplay it self was alright, really liked all the cinnimatics you had tho, introducing each area. Could of added more units to kill, that would of made it a bit funner to do, was also really cool is that you could heroise your unit when going aguenst the boss, **at first the water fall thing kinda threw me me, also at times triggers were glitching and the old man wouldn't talk.
Balance: 4
The game was balanced well, if you didn't go suiside when you had 5 hp, :( in the last part, I almost died 4 times, even in hero mode, I think that means that the guy needs more hp, also saying that he needs more hp for the boss, give them both more hp so the fier gaints have time to spwn, the one spwned as 1 sec befor I killed boss.
Creativity: 5
Well, just another rpg, but I have never seen a rpg where they ask you if you want ur camra to follow the person, that was cool, also havn't seen any rpg's with glowing thingy's as teleports, also never saw a map where you had to go threw a water fall, (WHERE WAS THE WATER COMEING FROM!??!??!, lol)
Map Design: 5
Map design was great, awesome eyecandy work, I really loved the brick type buildings that you had, were very well built, and the roots comeing out of them were looked really cool, also thought that it was cool that you could walk into the building, you should of had teleports when you walked in to a shop or something**
Story/Instructions: 3
there wasn't much of an introduction, but the I count the cinnimatics threw the game as introduction, the whole glowing signs on the map were really cool, but at first I didn't know if walking into it was going to kill me or teleport me.
Additional Comments: Very nice job!
For only 1 nights work, it was great!
[Edited on 09/24/09 @ 09:31 PM]
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