Chinese Myth Units
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Mythology Units

Monkey King
A strong myth unit with an area effect stun. The stun special is very useful if you can play it right.
God: Sun Wukong (Fu Xi, Shennong)
Created at: Temple
Age: Classical
Weak against: Heroes

Qilin
A mythical god omen that spurts healing golden blood upon death.
God: Chang’e (Nuwa, Shennong)
Created at: Temple
Age: Classical
Weak against: Heroes

Terracotta Warrior
The Terracotta Warrior is similar to the Automaton – however it cannot repair itself. It also expels damaging dust upon death.
God: Huang Di (Fu Xi, Nuwa)
Created at: Temple
Age: Classical
Weak against: Heroes

Jiangshi
An undead uit that drains the life out of enemy units.
God: Zhong Kui (Fu Xi, Shennong)
Created at: Temple
Age: Heroic
Weak against: Heroes

Pixiu
A magical lion that generates gold while fighting.
God: Dabo Gong (Fu Xi, Nuwa)
Created at: Temple
Age: Heroic
Weak against: Heroes

War Salamander
An aphibious unit able to traverse both land and water, the war salamanders are powerful in large numbers.
God: He Bo (Nuwa, Shennong)
Created at: Temple
Age: Heroic
Weak against: Heroes

Azure Dragon
Another amphibious unit, the dragon is at home roasting enemy peasants or burning their ships.
God: Ao Kuang (Fu Xi, Shennong)
Created at: Temple
Age: Mythic
Weak against: Heroes

Vermillion Bird
A bird with flaming plumage that spins fire devils and launches them at the enemy.
God: Chongli (Fu Xi, Nuwa)
Created at: Temple
Age: Mythic
Weak against: Heroes

White Tiger
A strong myth unit that leaps into combat.
God: Xi Wangmu (Nuwa, Shennong)
Created at: Temple
Age: Mythic
Weak against: Heroes

Dragon Turtle
The only purely water based unit for the Chinese.
God: Ao Kuang (Fu Xi, Shennong)
Created at: Dock
Age: Mythical
Weak against: Heroes

Earth Dragon
Xi Wangmu’s god power unleashes the stationary but devastatingly strong earth dragon.
God:Xi Wangmu (Nuwa, Shennong)
Created at: God Power
Age: Mythic
Weak against: Heroes