The Egyptians: Isis
Cultures Index | Egyptian Overview
Click on a god’s name or portrait for detailed information.
Isis
Archaic Age
Bonuses:
- All technologies cost 10% less food, wood and gold.
- Monuments prevent god powers from being targeted nearby.
- Town Centers support +3 maximum pop.
- Priests summon outposts 60% faster, outposts cost 33% less
God Power: Prosperity. Double gold gathering rate for 50 seconds.
Technology: Flood of the Nile. When researched, generates 0.75 food a second.
Anubis
Classical Age
God Power: Plague of Serpents. Summons friendly serpents to guard an area from enemies.
Myth Unit: Anubite. Fast moving myth unit that can jump over obstructions in battle.
Bast
Classical Age
God Power: Eclipse. Increase the power of your myth units, prevents other GP’s from being used.
Myth Unit: Sphinx. Good against buildings.
Nephthys
Heroic Age
God Power: Ancestors. Summons an army of Minions to serve the player for a short period of time.
Myth Unit: Scorpion Man. Attacks with poisoned tail and claws.
Myth Unit: Leviathan. Can transport land units as well as attack enemies.
Hathor
Heroic Age
God Power: Locust Swarm. Destroy enemy farms, stealing food in the process.
Myth Unit: Petsuchos. Highly accurate long ranged unit.
Myth Unit: Roc. Transport land units via air.
Osiris
Mythic Age
God Power: Son of Osiris. Turns the Pharaoh into a lightning wielding demi-god.
Myth Unit: Mummy. Turns enemy units into minions the player can control.
Thoth
Mythic Age
God Power: Meteor. Wreak havoc on enemy buildings and units.
Myth Unit: Phoenix. Attacks enemies from above, and can only be attacked by ranged units.
Myth Unit: Turtle. Naval myth unit.