Scenario Design Library: The Basics
Welcome to the Basics section for the Scenario Editor. This is the perfect place to start for the people who are new with the AoM editor. Starting from the most basic concepts, once you are done with this section you would have the knowledge to create a complete playable, enjoyable good looking map. If you are totally new with the Editor, make sure to check out the Scenario Design Dictionary
Articles Under this Section:
Learn to trigger in AoM by Yeebaagooon – 10/07/23
An external youtube video playlist series where veteran designer Yeebaagooon guides you through how to create triggers. This series is aimed at people with zero experience with triggers and will walk you through the most common uses of triggers in step by step videos.
How to take a screenshot by Mephiles – 11/23/07
Mephiles explains how to take a proper screenshot in the editor and ingame.
Guide on How to Publish for the Steam Workshop (and Port Old Mods to AoMEE Extended Edition) by Android GRRR – 25/7/15
All you need to know about getting published in the extended edition.
The 10 Commandments of Scenario Design by Yeebaagooon – 12/31/07
Yeebaagooon goes into great depth and explains how following these 10 top tips can make your scenarios great. These tips are very important to consider when you start making your scenarios.
A Guide to Making Intro Cinematics Correctly Skippable by AoMPlayer000 – 11/30/04
AoMPlayer000 makes a great guide explaining how to correctly make introductive cinematics skippable.
Aurons Guide to Day to Night Cycles by Auron – 11/29/04
Auron explains how to make a day-to-night cycle, if you want time to change during your scenario.
Dr.Nick’s Variables Guide by Dr.Nick – 05/13/04
Dr.Nick explains Variables in plain English
Dr.Nick’s Newbie Guide to Triggers by Dr.Nick – 05/13/04
Dr.Nick explains, in a very easy to read format, how triggers work
Making Fun RPGs by jonathan1222 – 2/08/04
RPG(Role-playing-game) scenarios/campaigns are no doubt the hardest to make, successfully, this guide will teach you how to make a successful RPG scenario/campaign.
Modifying Units by CheeZy monkey – 11/9/03
Learn to use the Change Name and Modify Protounit effects, which allow you to change the name and statistics of your units
Hotkeys List by CheeZy monkey – 11/9/03
This is a list of the hotkeys, or keyboard commands, you can use in the Editor. Study them carefully since hotkeys can really help you design better and help you use your time more efficiently.
The Titans Overview by CheeZy monkey – 10/24/03
Learn about the new features introduced in The Titan’s Map Editor
Elevations Guide by Kumar Shah – 9/4/03
Elevation is a must-have for a good scenario. Hills and mountains are some of the most beatiful things you can make in the AOM editor, check out some simple elevation techniques in this Article.
Taking Screenshots by CheeZy monkey – 8/23/03
How do I take a screenshot of my scenario and how do you remove the interface from your screenshot? If you don’t know the answer to this question, read this article.
The Basics of Cinematics by CheeZy monkey – 8/23/03
Learn how to use the Cinematic Editor to create cinematic tracks and use them in gameplay
Terrain Placement Guide by Kumar Shah – 8/20/03
Learn about the basics of Terrain creation, shaping, and mixing to create more attractive maps.
Using the Terrain Tools by Kumar Shah – 8/19/03
Learn what tools you need to use in the editor to develop the shape and environmnet of your map
Introduction to the Editor by CheeZy monkey – 8/19/03
What is the Scenario Editor? How do I use it, what’s it’s purpose. Read this Article to Find out.
Lost? Confused? Need help? Visit our Scenario Design Rescources page for the best tools and utilities availible for the AOM editor.